SPECIAL AAR SERIES Part 2: Gamer-Player/ Gamer-Avatar: The Potential of a Video-Gaming Body by Sara Frykenberg with introduction and response by Mary Hunt

Sara Frykenberg Mary HuntIntroduction:

This is one of four papers presented in Chicago at the Annual Meeting of the American Academy of Religion, November 17, 2012, in a session entitled  “Feminism, Religion and Social Media: Expanding Borders in the Twenty-First Century,” organized by Gina Messina-Dysert and chaired by Rosemary Radford Ruether with Mary E. Hunt as the respondent. What follows is the general response followed by, after each of the contributions, Hunt’s appreciative analysis. The first paper was posted here on Feminism and Religion, and the other two papers are posted here and here on the Feminism in Religion Forum

General Remarks by Mary Hunt:

The stated purpose of the panel is to discuss “how digital projects are remapping the feminist theological terrain and creating opportunities for a wide range of voices to participate in ongoing and new conversations related to feminist issues in religion.” These writers have done that and more. Continue reading “SPECIAL AAR SERIES Part 2: Gamer-Player/ Gamer-Avatar: The Potential of a Video-Gaming Body by Sara Frykenberg with introduction and response by Mary Hunt”